As we saw in the previous recent lessons, the usual way of communicating with a class is to create instances (copies) of it, and then use the resulting objects. In fact, that is the strong advantage of the classes – the ability to create copies that can be used and can be modified individually.… Read more
Posts Tagged ‘instantiation’
Static members
Thursday, May 18th, 2017Instantiation
Wednesday, April 26th, 2017I have explained a few times already that when we are dealing with objects, most of the times we are not working with the original class itself – the blueprint, but we are actually create copies of it called instances.… Read more