Since we already learned about visual controls, their properties, events, and so on, it is time to learn the list of available controls for designing our graphical user interfaces. Note that the list is presented in alphabetical order, not by the importance of the controls, nor by the frequency of which they are used.… Read more
Archive for September, 2017
GUI Controls
Tuesday, September 19th, 2017Control Events
Sunday, September 3rd, 2017In computer programming, event-driven programming is a programming paradigm in which the flow of the execution of a program is determined by events such as user actions (mouse clicks, key presses), sensor outputs, or messages from other programs/threads.
Because C# is also an event-driven programming language, today we will learn about events.… Read more