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Posts Tagged ‘controls’

GUI Controls

Tuesday, September 19th, 2017

Since we already learned about visual controls, their properties, events, and so on, it is time to learn the list of available controls for designing our graphical user interfaces. Note that the list is presented in alphabetical order, not by the importance of the controls, nor by the frequency of which they are used.… Read more

Control Events

Sunday, September 3rd, 2017

In computer programming, event-driven programming is a programming paradigm in which the flow of the execution of a program is determined by events such as user actions (mouse clicks, key presses), sensor outputs, or messages from other programs/threads.

Because C# is also an event-driven programming language, today we will learn about events.… Read more

Control Properties

Sunday, August 20th, 2017

At some point in my lessons, I was discussing how a class (object) can have properties and methods. I was also saying that the Controls that we are adding to our GUI’s are actually also objects (classes). Therefor, as you might have guessed, the graphical controls of our interfaces have control properties, through which we can customize their parameters.… Read more


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